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An Explanation of the Indie Game Atlas Review System



When I review games, I break them down into 5 categories: story, characters, mechanics, inclusivity, and style. Each category is worth 2 points. After I've assigned a score to each category, I add the values from each category to get the overall score (with the highest possible score being 10/10). Here's how I score each category:


0/2 - presentation is absent or abysmal

1/2 - presentation is average

2/2 - presentation is perfect


I do not limit myself to using exclusively whole numbers. In other words, I assign scores like 0.5/2, 1.25/2, etc. Sometimes a game will perform at a level that is above average, but not perfect, in a particular category. In those situations, I may want to assign a score between 1 and 2. Likewise, a game might be below average in a given category, in which case I will award a score between 0 and 1.


Let's break down the overall scores:


0 - I wouldn't recommend this game to any person, for any reason.

1-2 - The game is very bad.

3-4 - The game is below average.

5 - The game is perfectly average.

6-7 - The game is above average.

8-9 - The game is very good.

10 - I will bother you every day for the rest of your life until you play this masterpiece.


Some people may consider my scoring system to be harsh, because not every game receives a good score. However, not every game is above average or very good. Many times I finish games and think, "That was a perfectly fine gaming experience." And there is nothing wrong with average games; they simply indicate the absence of a fantastic gaming experience. I'm judging the finished product - not the developers' effort, not the size of the game's fan base, not the quality of the studio - because consumers should have access to honest insights into which games are worth their money.


I hope you found this explanation helpful and that you enjoy my reviews!


2 comentarios


ab a
ab a
04 jul

If you enjoy simple yet engaging arcade-style games, PoorBunny.net hosts a fun one called Poor Bunny. Your goal is to help the little bunny gather all the carrots in each level. The catch? More and more traps and moving hazards appear, making it increasingly tricky to survive. It requires quick thinking and nimble maneuvering. It’s a great example of a game that's easy to learn but offers a surprising amount of challenge and replayability as you try to beat your high scores or clear progressively harder levels.

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Sometimes the simplest games are the most addictive. Help the bunny collect carrots in this charming and challenging online game! Poor Bunny tests your reflexes and ability to anticipate patterns as you navigate treacherous levels filled with obstacles. It's free to play in your browser, making it super easy to jump into for a few minutes of fun. It’s got that retro arcade feel and can be quite satisfying when you finally clear a level that’s been giving you trouble. A great little time-waster in the best possible way.

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